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Harry Potter Books

Size: 9.3 MB | Format: PDF | Publish By: J. K. Rowling

Harry Potter 1 – Sorcerer’s Stone
Harry Potter 2 – The Chamber of Secrets
Harry Potter 3 – Prisoner of Azkaban
Harry Potter 4 – The Goblet of Fire
Harry Potter 5 – Order of the phoenix
Harry Potter 6 – The half blood Prince
Harry Potter 7 – The Deathly Hallows

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April 10, 2008 Posted by linkrapidshare | eBook | | 8 Comments

C++ The Complete Reference

1008 pages | August 1, 1998 | PDF | 2.01 Mb

Author Herb Schildt is the world’s best-selling C++ author with more than 2 million books sold. The most complete coverage of the newly updated ANSI C++ Standard–including updated material on the STL, namespace naming methods, an new classes. An easy-to-follow, three-part organization: I) Description of the root of C++; II) Detailed coverage of C++’s OOP components and classes; III) Effective C++ software application development

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April 8, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

Visual Basic 2008 Programmer’s Reference

Size: 15 MB | Format: PDF | Publish By: Wrox | Published in: 2008

Book description
Visual Basic 2008 Programmer’s Reference is a language tutorial and a reference guide to the upcoming 2008 release of Visual Basic. The tutorial provides basic material suitable for beginners but also includes in-depth content for more advanced developers.

The second part of the book is a reference that quickly allows programmers to locate information for specific language features. The entries in these appendices allow the reader to quickly review the details of important programming, objects, properties, methods, and events. Read more »

April 7, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

The Art of C++

Size:1.03 MB | Format: chm

Book Description
Learn how to apply C++ to a wide array of sophisticated applications. In his clear prose, C++ expert and the world’s leading programming author Herb Schildt, shares practical, high-powered applications of C++, revealing some of the most interesting features of the language in the process. “Pure code” subsystems that can be adapted to your own programs, financial calculations, and file utilities are discussed. A C++ interpreter, an AI-based search engine, plus a Web-based example for those programmers who interface C++ with the Internet are also included. With downloadable code offered, this resource has something for every C++ developer.

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March 26, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

The Book Of Overclocking—Tweak Your PC to Unleash Its Power

# Title: The Book of Overclocking—Tweak Your PC to Unleash Its Power
# Author: Scott Wainner
# Paperback: 272 pages
# Publisher: No Starch Press (Jan 1 2003)
# Language: English
# ISBN-10: 188641176X
# ISBN-13: 978-1886411760
# Product Dimensions: 23.5 x 18.8 x 2.1 cm
# Shipping Weight: 549 g

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March 26, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

Think in C++ Volume 2, 2nd Edition

Size:2.29 | format: PDF

Description:
Best selling author Bruce Eckel has joined forces with Chuck Allison to write Thinking in C++, Volume 2, the sequel to the highly received and best selling Thinking in C++, Volume 1. Eckel is the master of teaching professional programmers how to quickly learn cutting edge topics in C++ that are glossed over in other C++ books. In Thinking in C++, Volume 2, the authors cover the finer points of exception handling, defensive programming and string and stream processing that every C++ programmer needs to know. Special attention is given to generic programming where the authors reveal little known techniques for effectively using the Standard Template Library. In addition, Eckel and Allison demonstrate how to apply RTTI, design patterns and concurrent programming techniques to improve the quality of industrial strength C++ applications. This book is targeted at programmers of all levels of experience who want to master C++.
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March 25, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

Think in C++ Volume 1, 2nd Edition

size:2.89 MB | Format:PDF

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March 25, 2008 Posted by linkrapidshare | eBook | | 1 Comment

C++ by Dissection

Description:
C++ by Dissection presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the C++ programming language. This book presents the concepts of the programming process using the “dissection” method, the hallmark feature that has made Ira Pohl’s C and Java books of the “By Dissection” series so popular. Dissection is a unique pedagogical tool first developed by the author to point out key features of program code. It is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code. The book includes a CD-ROM containing a compiler and an electronic version of the book that allows readers to search, take notes, and highlight right on their computer. Each chapter presents a number of carefully explained programs, which lead the reader in a holistic manner to ever-improving programming skills. Right from the start, the reader is introduced to complete programs, and at an early point in the book, the reader is introduced to writing functions as a major feature of structured programming. It contains four to seven small code dissections per chapter, and then each chapter culminates with a larger, extended code dissection. “Software Engineering” sections in each chapter reinforce sound software engineering skills. The book assumes no programming background and can be used by first-time computer users or by experienced programmers who are transitioning to C++.

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March 24, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

C++ Coding Standards – 101 Rules Guidelines

Book Description:
Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world’s most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own standards.

The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized–techniques you may not know even if you’ve used C++ for years. Along the way, you’ll find answers to questions like

What’s worth standardizing–and what isn’t? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice “safe” overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn’t you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you’re working alone or with others, C++ Coding Standards will help you write cleaner code–and write it faster, with fewer hassles and less frustration

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March 24, 2008 Posted by linkrapidshare | eBook | | No Comments Yet

C++ Advanced 3D Game Programming with DirectX 9.0

Description:
argets experienced computer game programmers as well as those interested in computer game development.

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March 24, 2008 Posted by linkrapidshare | eBook | | No Comments Yet